

Only this time, DICE built the most unambitious, pedestrian co-op mode you could imagine. Years later, we have yet another attempt in Battlefield 5. Even at their worst, they managed to offer an experience you couldn’t find in any of the game’s other modes. The different scenarios felt like something straight out of a single-player mission, only you brought a buddy along. One let you take part in a night raid, while another gave you control of an attack helicopter. One mission sent you stealthing around the streets of Paris, only to provide sniper overwatch a few minutes later.

Battlefield 3's co-op pretty much had all the hallmarks of the back-of-the-box, tacked-on modes of that era.įor all their faults, though, they were designed to each offer a unique experience. They regularly relied on unfair enemy spawns and lack of checkpoints for difficulty. These missions were full of game-breaking bugs.

Then there’s Battlefield 3’s co-op missions a tightly-structured series of attack and defend missions. I never played it, so I don’t have an opinion one way or another. The first was a console-only, wave-based mode in Bad Company 2.

It’s hard to imagine the core Battlefield community ever getting excited about a co-op mode - before Combined Arms, Battlefield games featured co-op modes exactly twice - but here we are. This week’s patch introduced Combined Arms, a four-player co-op mode spanning four maps, and four different scenarios - a total of eight variations so far. With every new update, the WW2 shooter’s technical shortcomings dwindle, and its content expands. Months on from release, DICE continues to slowly but surely build the Battlefield 5 it pitched back in May last year at the game’s reveal event. As I trudged through different missions in Battlefield 5’s newly-released co-op mode, Combined Arms, I couldn’t help but wonder if DICE’s time could have been better spent elsewhere.
